General patterns to adopt when trying to advance your skill?
Posted: Thu Jan 17, 2013 10:22 am
Greetings.
I've got into Riichi about three years ago, but then my interest died out. I'm now trying it again, and I want to become a better player this time.
I have read almost everything I could have come across in english and russian language (well, most russian stuff is translated from english articles anyway). Regarding defense, it seems pretty easy and logical - hardest part is to judge when to defend against damaten/open hands, when defending you just watch the board and choose the least statistically fitting tile. For completing hands, however, I understand there is no "win" strategy in mahjong like there is for blackjack, but still, I'd like to know how to improve my desicion making.
Right now I am really in need of guidance about what direction to take when you are trying to complete your hand. Often, I am in one of the following situations, and I'm clueless as to what's the best choice:
Situation A: hand has no dora and probability of including dora into the hand is small, so open it will be tanyao or yakupai only, closed it will be potential mentanpin ura/tsumo for a 6 to 8 times more value. I have two choices:
- call everything and win faster but 1000 points
- stay concealed and if I get tenpai first, decalre riichi for at least 3000 points
Situation B: hand has some han worth - like dora/aka/sanshoku/concealed yakupai/... Concealed it will be a mangan, maybe haneman. Open it will be probably 4000 points. Again, I can call and win faster, or stay concealed and have a chance to win much more. A subset of this situation is when i'm ishanten, with two ryanmen waits to complete, and kamicha throws a tile i need. If I call, i'll be tempai for tanyao dora or something - 2k or 4k points. If I don't, and I get tenpai concealed, I'm in for at least double that, and potentially even more (tanyao dora -> riichi tanyao pinfu dora plus probability of tsumo ippatsu ura).
Situation C: hand has some close-to-edge pairs or honor pairs. Concealed it will be potenatial for suanko/sananko/chitoitsu, open it will be limited to 3 han worth - yakupai toitoi. Plus you never know, even if you're having edge pairs, wether those tiles will come out. Calling early seems like a waste (you can never reach tempai because noone will discard more tiles you need, and then you'll have to defend with little tiles you're left with) but not calling seems like a waste of opportunity too (since for chitoitsu you have a very narrow path to tempai, and suanko/sananko are rare).
Situation D: hand has most tiles near edge but no dora and low potential to include dora if you go for chanta. Often you also have one or two middle tiles, or even a ryanmen like 45 (but all other waits are near edges). Call and go for chanta seems like a waste because you're relying on kamicha to feed you the tiles you need, and you will win really cheap - 1, maybe 2 han. Trying to complete the hand concealed will take a lot of time because you have many kanchan/penchan waits that are hard to upgrade, tanyao is unlikely, but concealed chanta is also unlikely because 6 can come into your 78 wait. But if it will complete it can be very expensive - chanta, sanshoku - mangan right there.
Situation E: damaten vs riichi when w/o riichi the hand is worth 4 han. Theoretically, riichi allows me to shoot for haneman (tsumo or ura or ippatsu will add 2 han total) or even more (theoretical baiman). Riichi also allows me to threaten my opponents. Damaten allows me to win mangan more easilly (since opponents are not alerted) but puts a floor on the winning amount. How to judge such situations? Btw, am I correct that in majority of situations, I should riichi when I'm first to reach tenpai and my hand is worth 3 han w/o riichi?
I've read "Open vs Concealed" on Osamuko blog, but it only vaguely touches the subject. It says you have to "calibrate your scales to measure speed vs points vs defense capabilities" when deciding wether to call tiles, but... Well, no insight on how to measure that exactly. And I don't have any statistical data to base my choice on, and the amount of randomness in mahjong means you can never be retroactively sure if you made a correct move or not - you can win by making a bad move and lose by making a correct move. Watching good players, I get a feeling that they "know" when to do it. They know when to quickly win a crap 1000 hand to prevent an opponent from winning a bigger hand, and on the other hand know when to beatori. There must be a way to learn this, right?
Thanks in advance!
PS: Btw, another small question, if my hand is ishanten or ryanshanten and I have the waits i need, should I discard unneeded middle tiles first, or unneeded terminal/edge tiles first?
Like this hand:
tsumo 
I have my ryanmen waits in
and
and
- so, should I get rid of
now while its not too late, or keep it and get rid of useless terminals and honors, because
or
or even
can come and it will improve my hand (more tiles to improve shanten number).
I've got into Riichi about three years ago, but then my interest died out. I'm now trying it again, and I want to become a better player this time.
I have read almost everything I could have come across in english and russian language (well, most russian stuff is translated from english articles anyway). Regarding defense, it seems pretty easy and logical - hardest part is to judge when to defend against damaten/open hands, when defending you just watch the board and choose the least statistically fitting tile. For completing hands, however, I understand there is no "win" strategy in mahjong like there is for blackjack, but still, I'd like to know how to improve my desicion making.
Right now I am really in need of guidance about what direction to take when you are trying to complete your hand. Often, I am in one of the following situations, and I'm clueless as to what's the best choice:
Situation A: hand has no dora and probability of including dora into the hand is small, so open it will be tanyao or yakupai only, closed it will be potential mentanpin ura/tsumo for a 6 to 8 times more value. I have two choices:
- call everything and win faster but 1000 points
- stay concealed and if I get tenpai first, decalre riichi for at least 3000 points
Situation B: hand has some han worth - like dora/aka/sanshoku/concealed yakupai/... Concealed it will be a mangan, maybe haneman. Open it will be probably 4000 points. Again, I can call and win faster, or stay concealed and have a chance to win much more. A subset of this situation is when i'm ishanten, with two ryanmen waits to complete, and kamicha throws a tile i need. If I call, i'll be tempai for tanyao dora or something - 2k or 4k points. If I don't, and I get tenpai concealed, I'm in for at least double that, and potentially even more (tanyao dora -> riichi tanyao pinfu dora plus probability of tsumo ippatsu ura).
Situation C: hand has some close-to-edge pairs or honor pairs. Concealed it will be potenatial for suanko/sananko/chitoitsu, open it will be limited to 3 han worth - yakupai toitoi. Plus you never know, even if you're having edge pairs, wether those tiles will come out. Calling early seems like a waste (you can never reach tempai because noone will discard more tiles you need, and then you'll have to defend with little tiles you're left with) but not calling seems like a waste of opportunity too (since for chitoitsu you have a very narrow path to tempai, and suanko/sananko are rare).
Situation D: hand has most tiles near edge but no dora and low potential to include dora if you go for chanta. Often you also have one or two middle tiles, or even a ryanmen like 45 (but all other waits are near edges). Call and go for chanta seems like a waste because you're relying on kamicha to feed you the tiles you need, and you will win really cheap - 1, maybe 2 han. Trying to complete the hand concealed will take a lot of time because you have many kanchan/penchan waits that are hard to upgrade, tanyao is unlikely, but concealed chanta is also unlikely because 6 can come into your 78 wait. But if it will complete it can be very expensive - chanta, sanshoku - mangan right there.
Situation E: damaten vs riichi when w/o riichi the hand is worth 4 han. Theoretically, riichi allows me to shoot for haneman (tsumo or ura or ippatsu will add 2 han total) or even more (theoretical baiman). Riichi also allows me to threaten my opponents. Damaten allows me to win mangan more easilly (since opponents are not alerted) but puts a floor on the winning amount. How to judge such situations? Btw, am I correct that in majority of situations, I should riichi when I'm first to reach tenpai and my hand is worth 3 han w/o riichi?
I've read "Open vs Concealed" on Osamuko blog, but it only vaguely touches the subject. It says you have to "calibrate your scales to measure speed vs points vs defense capabilities" when deciding wether to call tiles, but... Well, no insight on how to measure that exactly. And I don't have any statistical data to base my choice on, and the amount of randomness in mahjong means you can never be retroactively sure if you made a correct move or not - you can win by making a bad move and lose by making a correct move. Watching good players, I get a feeling that they "know" when to do it. They know when to quickly win a crap 1000 hand to prevent an opponent from winning a bigger hand, and on the other hand know when to beatori. There must be a way to learn this, right?
Thanks in advance!
PS: Btw, another small question, if my hand is ishanten or ryanshanten and I have the waits i need, should I discard unneeded middle tiles first, or unneeded terminal/edge tiles first?
Like this hand:














I have my ryanmen waits in









