or2az wrote: ↑Sun Mar 29, 2020 1:14 am
On browsing the link above regarding riichi rules, provided by Shirluban, I was surprised to see so many X's for Agari Yame.
(and for bankruptcy too)
I employ both rules in all four of my mahjong groups and the ladies really love it and find it very exciting when it occurs.
We had one occasion where the player in 4th place kept winning or was tenpai and she eventually won the match.
Stole it away from me and they all loved it!
Almost didn't happen as another lady was close to being bankrupt and that would have ended the match (and preserved my victory). This is exciting stuff!!!
The reason behind this is that a lot of the rulesets on the (at least in the first/left half) are tournament/league focused rulesets. All the way up to 101, after which you start getting either Jansou (like Marchao), and western rulesets where Agari-yame is more common.
Tournament rulesets usually don't allow agari-yame since usually the points you get will matter. So allowing first to just end it if they are in front, denies other players a chance to catch up even some points, and change their placings, since a change from even 3rd to 2nd can be a huge point swing with the Uma (eg -5 to +5 is still a +10 point swing on a league table, which is equivalent to 10,000 points). So my understanding is that the thinking is, it's not fair to the other players to be able to end the game early, just because the last dealer is in front.
or2az wrote: ↑Sun Mar 29, 2020 1:14 am
San Renko- three consecutive pungs, same suit.
(Many of you don't like this one, but I do, and it's occurred twice so far, the last time stacked with San Ankou and Toi-Toi)
There is an interesting case with this yaku if you also play with the 一色三順 - Iisousanshun yaku which is three of the same sequence in the same suit (basically ipeikou + one more of the same). If you end up with a hand with say...

Tsumo:
The it becomes a question of if you score that as Iisousanshun, or San Renko. Usually one will score the higher value, and while Iisousanshun is a higher base value (3 han vs San Renko's 2 han), as mentioned San Renko can stack with San Ankou, which could mean that scoring it as San Renko instead of Iisousanshun, would result in a higher score (and therefor you would score it as such). (Throw a chance of Pinfu into the mix on Iisousannshun and it can get really confusing

)
It's just something I found interesting about that yaku when I looked into some Local Yaku when Mahjong Soul did their local yaku thing a while back
