Search found 273 matches

by Kyuu
Mon Nov 18, 2013 3:40 pm
Forum: Reach Mahjong
Topic: playstyles
Replies: 8
Views: 1768

Re: playstyles

Maybe so but im asking for your personal thoughts how do u approach the situations. What decision are you making? Mahjong is constantly about making decisions. * What tiles do I discard? * Which yaku to shoot for? * Do you riichi or not? * Which rule can I take advantage of? * Which rule can work a...
by Kyuu
Mon Nov 18, 2013 3:30 pm
Forum: Reach Mahjong
Topic: abortive games/ draws
Replies: 6
Views: 1530

Re: abortive games/ draws

http://tenhou.net/0/?log=2013041010gm-0009-7447-199d05f9&tw=1&ts=8 Looking at this. In hindsight, my calling of riichi to force suucha riichi (4-riichi) was a mistake. However, I gave in to the pressure of being the lone person facing 3-riichi simultaneously. Although, if I had not done that...
by Kyuu
Thu Nov 07, 2013 8:28 pm
Forum: Reach Mahjong
Topic: playstyles
Replies: 8
Views: 1768

Re: playstyles

Luck, or no luck.

At the end of the day, it's your decision making, that determines the game for you. Sure, you are given the tiles that are dealt to you - both in the start hand and your draws. in the end, it's how you handle the situation, that the game offers you.
by Kyuu
Thu Nov 07, 2013 8:18 pm
Forum: Reach Mahjong
Topic: Mahjong study methods
Replies: 6
Views: 1211

Re: Mahjong study methods

I've done most of the edits to this Wiki (so far):

http://arcturus.su/wiki/Main_Page

You're free to help, if you wish.
by Kyuu
Thu Nov 07, 2013 8:04 pm
Forum: Reach Mahjong
Topic: (Half)Flush and your discards
Replies: 4
Views: 966

Re: (Half)Flush and your discards

At the very least, you discard one suit - for as long as possible. If you run out of these, then you can probably sacrifice one honor tile or two, before discarding the other suit. But yea, if you decide to go Honitsu or Chinitsu, then it comes with the territory. Your discards will spell it very co...
by Kyuu
Tue Nov 05, 2013 3:36 pm
Forum: Reach Mahjong
Topic: A question on winning?
Replies: 4
Views: 1531

Re: A question on winning?

That should've been fine. Either way, even if it weren't south round, your yaku would be toitoi and you weren't furiten on either of your outs. It's a problem with the client. Yea, what Shinkii here said. The Yaku is Toitoi. Y'should be able to win off the 9-man. Either the client was broken, or yo...
by Kyuu
Fri Sep 27, 2013 7:44 am
Forum: WWYD
Topic: WWYD 2013-09-23
Replies: 4
Views: 2747

Re: WWYD 2013-09-23

2-crak

Kill isolated tiles first. Just get to tenpai ASAP.
by Kyuu
Fri Sep 27, 2013 7:42 am
Forum: Reach Mahjong
Topic: A question about tenpai?
Replies: 8
Views: 1695

Re: A question about tenpai?

http://arcturus.su/wiki/Tenpai You look at that hand, and ask yourself: What do I need to complete that hand? If you don't know what a complete hand is, you made one in your post. become tenpai The hand doesn't become tenpai. It stays at tenpai; your original hand was at tenpai. However, the wait ch...
by Kyuu
Fri Sep 27, 2013 3:06 am
Forum: Columns
Topic: [2013.09.24] Player Quality
Replies: 15
Views: 4377

Re: [2013.09.24] Player Quality

I will venture a VERY UNPOPULAR opinion when it comes to the language barriers... I think we should be encouraging European players to use the Japanese calls and yaku. There are several sets of English translations knocking around out there to muddy the waters when we use English, while there is on...
by Kyuu
Fri Sep 27, 2013 12:35 am
Forum: Reach Mahjong
Topic: Alternative methods of enforcing Chombo
Replies: 15
Views: 3555

Re: Alternative methods of enforcing Chombo

I think it's pointless to fret over the details of chombo. It's not like any tournament in America will determine "the best" for years to come. Pick something logical, and enforce it uniformly. Hence, there's the chance to experiment on a few little things, via trial and error to try some...
by Kyuu
Fri Sep 27, 2013 12:27 am
Forum: Reach Mahjong
Topic: Yakuman Club
Replies: 259
Views: 67345

Re: Yakuman Club

Here is one clutch kokushi, built on my despair for being last going into Oorasu:

http://tenhou.net/0/?log=2013092014gm-0 ... 99969&tw=0
by Kyuu
Tue Aug 27, 2013 4:28 pm
Forum: WWYD
Topic: WWYD 2013-08-26
Replies: 4
Views: 2903

Re: WWYD 2013-08-26

8-dot Kill it now. Kill it with fire. Sucks that it's an isolated 8-pin dora, but it has to go or else it may become more of a liability, rather than a benefit. Plus, there's already two red dora in the hand fitting rather nicely, so losing 1 dora can be affordable. As an alternative, scrap the 4-ma...
by Kyuu
Fri Aug 23, 2013 11:55 am
Forum: Reach Mahjong
Topic: Pon and position of stolen tile
Replies: 4
Views: 1219

Re: Pon and position of stolen tile

Yup. Due to the Furiten rule, it is important to keep track of who discarded what tile -- which cannot be masked by claimed tiles. Therefore, it's necessary to have those particular arrangements. When you do encounter Furiten, you'll learn quickly how dicey that situation will be.
by Kyuu
Fri Aug 02, 2013 11:08 am
Forum: WWYD
Topic: WWYD 2013-07-29
Replies: 4
Views: 3411

Re: WWYD 2013-07-29

2-dot then later 3-dot Might as well split these. One of the 2-pin is out. When developing chii toitsu, I tend to look for already discarded tiles and proceed to follow up. Once the 3-pin is discarded. The 2-pin may not be so useful either. Another thing to note, a 1-pin is in the discards as well. ...
by Kyuu
Fri Aug 02, 2013 11:02 am
Forum: Reach Mahjong
Topic: Japanese Mahjong Wiki
Replies: 2
Views: 1649

Japanese Mahjong Wiki

Well, for the game, we have ourselves a Wiki: http://arcturus.su/wiki/Main_Page Personally, I've been doing a lot of stuff in there, from formatting to content generation. If you can help out in there, feel free to register and participate. I'd say: it's been quite a bit of fun dumping whatever I kn...

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